borderlands

Vehicles are machines that can be driven in Borderlands. Some can be controlled by players, while others in the hands of enemies cannot. Some vehicles can be used as transportation for getting around Pandora quickly, and these are suitable for combat. They are digistructed free of charge at Catch-A-Ride stations scattered around Pandora.

Three variants of runners.

Three variants of runners.

Combat

Each vehicle has its own set of weapons, and the increased mobility of a vehicle lends itself well to attacking enemies while avoiding retaliation. As vehicles each have their own differing maneuverability and armament, the specific strategies vary considerably from one vehicle to another, and can be referenced in the individual pages for each. One advantage that they all share is all vehicle-mounted weapons have limitless ammunition.

All vehicles can also be used to run enemies over provided that the speed of the vehicle is enough to deal sufficient damage. In Borderlands vehicles deal normal damage when impacting an enemy. Hitting an enemy with a vehicle in Borderlands 2 deal normal damage when done at moderate speed and explosive damage when done at full speed and while boosting. Damage inflicted by ramming a pedestrian target deals very heavy damage (in-game it is treated as a very rapid series of hits, until the target is gibbed), providing a very fast way of killing any enemy, including bosses.

When running over enemies, there are two issues to take into account. Firstly, killing an enemy while in a vehicle yields far less experience (with the exception of enemies who are also in vehicles). Secondly, the vehicle itself will take damage when ramming an enemy, which is proportional to the amount of health that the enemy has. A collision with an extremely tough enemy (like high-level Badasses or Bosses) can result in the destruction of the vehicle. By mid-to-late Playthrough 2, ramming enemies is no longer a viable tactic.

A vehicle's health value is proportionate to the level of the highest level player character in the game.

Drivable vehicles have a nitrous boost accessory in their engines, which provides a brief burst of speed. The speed boost is relative to the distance travelled under thrust. Smaller, faster vehicles have a short duration burst, while the larger, slower vehicles have a longer-lasting boost. Thus, though the lighter vehicles will traverse the distance in a shorter time, the total distance covered while emptying the boost bar ends up being similar.

Hijacking a Technical

Hijacking a Technical

In Borderlands 3, a Vault Hunter can hijack enemy vehicle by getting close to the driver seat and take the driver out by pressing interact key, or by killing the driver without destroying the vehicle (both will cause remaining passengers leave the vehicle). Vault Hunter can also drive the hijacked vehicle to any Catch-A-Ride station to unlock customization parts on that vehicle.

Controllable Vehicles

See also: Control schemes#Vehicle Combat

Borderlands

The vehicles that are controllable by players in the original release of Borderlands.

The Secret Armory of General Knoxx

These vehicles are first encountered in The Secret Armory of General Knoxx DLC.

Borderlands 2

The vehicles that are controllable by players in the original release of Borderlands 2.

Captain Scarlett and Her Pirate's Booty

This vehicle is encountered in Captain Scarlett and Her Pirate's Booty.

Sir Hammerlock's Big Game Hunt

This vehicle is encountered in Sir Hammerlock's Big Game Hunt.

Borderlands: The Pre-Sequel

The vehicles that are controllable by players in the original release of Borderlands: The Pre-Sequel.

Borderlands 3

New versions of the Bandit Technical and Outrunner are joined by the single-seat Cyclone in Borderlands 3.

Bounty of Blood

Vehicle Customization

See also: Vehicle/Skins

Borderlands

Several vehicle color schemes, or "paint jobs," can be selected when choosing a vehicle at a Catch-A-Ride Station.

Borderlands 2

In addition to the default selection of color schemes, or "skins," available when choosing a vehicle at a Catch-A-Ride Station, numerous non-default skins can be unlocked through random enemy drops, specific (though rare) enemy drops, quest rewards, challenge rewards, downloadable content and in-game trading with other players.

Borderlands 3

Aside from a selection of skins, each vehicle is able to be further tailored in appearance by each skin having primary, secondary, and tertiary paint channels. Body modifications are also available for the driver weapon, gunner weapon, armor, wheels, and mod.

Vehicular Enemies

Borderlands

Bosses

The Secret Armory of General Knoxx

Borderlands 2

Mr. Torgue's Campaign of Carnage

Bosses

Borderlands: The Pre-Sequel

Bosses

Borderlands 3

Bosses

Guns, Love, and Tentacles

Bosses

Bounty of Blood

Director's Cut

Non-functional and Limited Interaction Vehicles

A number of vehicles exist within Borderlands as a purely background fixture. Some exist as in-game objects that can be can be jumped on or used for cover. Others are mentioned or displayed on wall pictures.

Marcus Kincaid drives a battered old bus that is visible in the intro movie. Another bus can be seen refitted to operate as a cable car that provides passage between The Salt Flats and The Devil's Footstool. Several parked buses can be found in The Secret Armory of General Knoxx as well, but are non-interactive.

Posters found on pinned to walls in several locations illustrate a bus-like hovercraft labeled "Hopper Transportation." However, the vehicle itself is never seen in the game.

The Lancer appears in Crimson Fastness as a non-interactive prop. It is later introduced in The Secret Armory of General Knoxx, first as enemy vehicles piloted by a Lance crew, and then later becomes available for player control.

Wrecked Outrunners are mostly junk found around garages and junkyards, but they can provide cover in a gunfight; one also conceals a revolver barrel in Scavenger: Revolver.

Vehicle missions

Vehicle missions primarily involve vehicles or require players to use an Outrunner to complete.

In order of appearance:

Notes

Trivia

Vehicles prior to the art redesign

Vehicles prior to the art redesign

See also