borderlands

A buzzard is a type of bandit aircraft featured in Borderlands 2. They are prominently featured in The Dust, Tundra Express, Sawtooth Cauldron, Thousand Cuts, and The Forge.

Buzzards are also used by the Slabs gang, and their buzzards are featured in several storyline missions.

Types

Regular Buzzards are the most common variant encountered. They are armed with a Gatling gun and two missile launchers. Most variants can carry up to two Airborne Marauders who provide additional firepower and can be dropped to the ground at any time. Some variants have no jump seats but have additional armor plates fitted instead.

Badass Buzzards can also be fought but less commonly. They are more armored than their regular counterparts and can launch even more volleys of rockets. Just as their regular counterparts, they also can carry Airborne Marauders or have additional armor plating installed.

Cargo Buzzards are Badass Buzzards with huge turbocharger-like devices attached to the intake side of their engines. They have been converted for heavy-lifting missions where they can carry up to three cargo crates. They only appear in The Forge during the series of "Twelve O'Clock High" missions.

Slab Support Buzzards are operated by the Slabs gang, and there are three distinctive types:

Strategy

The buzzard attacks mainly by using its machine guns or occasionally missiles. It can also drop two Airborne Marauders to the ground at any time, but usually when the buzzard is close to destruction. The weak points of the buzzard are its pilot and the bottom of its engines. Because they are armored, shooting these areas with a corrosive weapon can deal massive damage. While the buzzard is very mobile, it will often stop and exposes the cockpit to gunfire, usually in an attempt to line up for an attack run.

Aside from the rocket barrage, single buzzards are not particularly deadly, but their mobility and tendency to attack in groups can make it harder to find cover from them than from land-bound enemies. Because of this, they can be extremely dangerous in groups of three or four, and if they focus fire, a character can quickly be overwhelmed. They are much less durable than other vehicles, and their weak points are relatively large; even a Badass Buzzard can take fewer body hits than a Bandit Technical, and critical hits will bring them down even faster.

If a buzzard has not yet dropped its Airborne Marauders, they can be killed separately from the main craft, commonly by explosive weapons. If the buzzard is destroyed before it can offload its two Airborne Marauders, they will die as well, but do not provide additional experience.

Weapons that do more damage on a single shot are preferred for destroying buzzards; these include sniper rifles, shotguns, and pistols. SMGs and assault rifles are not as good, because each of their shots usually hits for lower damage, and a buzzard's mobility means that it can dodge most of the shots.

One good way to bring down buzzards is with a shotgun that has corrosive damage. Vault Hunters can wait until they are about to attack before shooting; this ensures that the buzzard takes maximum damage in only a few shots.

Axton can use his Sabre Turret to draw the Buzzard's fire while doing additional damage to the aircraft.

Maya's Phaselock, especially if supplemented with Ruin, can make short work of buzzards. As they cannot be constrained, they will take damage and Maya's action skill will immediately begin to recharge, allowing for more frequent use of Phaselock/Ruin.

Rather than shooting a Buzzard head-on, Zer0 can make use of B0re and shoot one of the Airborne Marauders from the side, causing increased damage to the buzzard if it connects. Adding points in Vel0city will greatly help to reduce the amount of lead needed for this shot.

The Deliverance's special effect may prove useful against buzzards. When reloaded and thrown in the presence of a target, the Deliverance slowly flies and homes in, all while firing. Because of a buzzard's erratic flight pattern, the thrown Deliverance may spend more time in the air following its target, allowing for more shots to be fired. The spread of the shots may also often land multiple critical hits on the buzzard's engines or pilot.

Quotes

Normal

When coated in an element other than slag

When coated by slag

Attacking

Launching Missiles

Spotting Action Skills

Killing a character

Dying

Trivia

Media