Picture a soul. Now REND that thing! – +70% weapon damage. Randomly fires purple homing skulls that explode on impact, dealing 20x weapon damage as splash damage and can hurt the user.
Usage & Description
Along with the weapon's high damage, the homing skulls give the Soulrender a massive damage output against single targets, as each skull deals 20x the base damage of the weapon. The skulls usually target the enemy being shot, but may sometimes target separate opponents, giving it some crowd control abilities. A version of the gun with full-auto mode is the best for getting the most skulls to spawn.
Notes
The Soulrender cannot spawn with the "On action skill end - Splash Damage is increased by 200%", despite the skulls dealing splash damage.
Hotfix 12/17/2020: Skull splash damage increased to 20x of listed damage from 2x.
Skulls won't be triggered if no enemies in sight.
Skull splash damage is capable of damaging enemies behind cover, although it requires the skull hitting the part of the barrier directly in front of the enemy.
Trivia
The skulls fired from the Soulrender are reskinned version of the ghost enemy, but colored purple, smaller, and homes in much faster.
The skin of the Soulrender is identical to the Star Helix, but colored purple.