Zero-Point is the Action Skill of Harlowe's Seize the Day skill tree in Borderlands 4.
Effects
Press Action Skill to use Harlowe's HALO Accelerator to place an enemy in Stasis for a duration.
Enemies immune to Stasis take Damage instead.
Whenever an enemy in Stasis dies, a new enemy is automatically added to Stasis. When this happens, Action Skill Duration is reset, but now drains more quickly.
Pressing Action Skill again causes the enemy in Stasis to be slammed into the ground in the direction Harlowe is facing, and creates a small explosion. Retriggering Stasis has a Cooldown.
- Retrigger Cooldown: 1.5 seconds
- Stasis Duration Rate: +20% per additional enemy
Change History
- The October 2nd, 2025 patch increased Slam Damage to enemies in Stasis by 30% and damage done to enemies immune to stasis by 14.7%.
- The November 20th, 2025 patch fixed this skill to properly end and enter cooldown when used on an enemy that can be put in Stasis and an enemy immune to Stasis in succession.
- The January 29, 2026 patch majorly reworked this skill, adding benefits to it that used to be part of the Inertia skill.
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