A Defense and Damage shrine.
Shrines are small relic-shaped elements commonly found throughout Tiny Tina's Assault on Dragon Keep. They provide different boosts, such as increased movement speed, ammo regeneration and increased melee damage. It costs 2 Eridium to activate a shrine. They appear as if on fire, and the color of the flame varies with the type of Shrine.
Multiple Shrine buffs can be stacked on a character simultaneously. They have a cooldown of 90 seconds after usage, during which they become inactive. All effects last 20 seconds.
Shrine Variants
- Ammo Shrine - Ammo regeneration. All ammo types, except rockets, are regenerated at a rate of 4% of maximum ammo capacity per second. Does not regenerate grenades.
- Defense Shrine - Health regeneration, at a rate of 4% of maximum health per second.
- Melee Shrine - Increased melee damage.
- Damage Shrine - Increased bullet damage.
- Speed Shrine - Increased movement speed.